on-chain · robinhood chain · pvp

THE SHERIFF'STAX

the biggest bag gets taxed. the hood splits the loot.
don't be the whale.

▶ PLAY THE MACHINE EARN $LOOT
Ξ0.182
in the coffer
3%
house rake → lockers
0
whales taxed today
// the machine

step up to the cabinet

Everyone drops coins in the coffer. Timer runs. When it hits zero, the Sheriff taxes the single biggest bag and splits it among everyone smaller. Play it right here.

preview build · fake coins · a demo of the loop, not live on-chain yet

// how the tax works

three moves, one rule

Grow your bag, hide from the top, or turn the hood against itself. Just don't be the biggest when the clock runs out.

1

ADD TO THE COFFER

Drop coins in. Your bag is your stake — and your size on the field. Bigger bag, bigger target.

2

DUCK THE STAR

When the timer hits zero the Sheriff seizes the single biggest bag. SPLIT to slip under the top, BRIBE to point him elsewhere, SNITCH on a whale for a cut.

3

THE HOOD EATS

The taxed bag gets split among everyone smaller. Stay lean, catch the loot. The whale funds the whole hood.

// the token
$LOOT

You don't buy your way in — you earn $LOOT by playing. Then lock it, and you own a slice of the machine itself.

EARN

PLAY TO MINT

Every round you play mints fresh $LOOT to you, proportional to your volume. No presale, no buy-in — the coin comes from the trenches. Fair launch.

LOCK

LOCK FOR THE RAKE

Lock your $LOOT and you earn a share of the 3% house rake from every round — real money, paid in the game's stable asset. The more the machine runs, the more you earn.

OWN

OWN THE MACHINE

Holding locked $LOOT is owning a piece of the coffer. Every whale taxed, every round fired — a slice flows to you.

watch the flywheel — bags grow, the whale gets taxed, the rake flows to lockers
the coffer fills…
// distribution

fair by design

80% · EARNED BY PLAY
12% LP
8% TREASURY
80% emitted to players through gameplay 12% liquidity 8% treasury / dev

Illustrative split for the preview. Final numbers publish before launch and match the deployed contract exactly — if the team holds a slice, we say so. No hidden insider bag.

// the truth, because we're not here to rug you

it's a game. here's how the money moves.

Most degen games won't tell you this. We will — because knowing the odds is the whole point.

  • It's player versus player. Every coin a winner takes came from another player's taxed bag. Nobody pays you a magic yield.
  • The house takes 3% of every taxed bag. That rake flows to $LOOT lockers. Disclosed, on-chain, the only edge.
  • Because of the rake, the game is net-negative in aggregate — like poker, players collectively take out less than they put in. Skill and timing decide who wins.
  • This is not a yield product. No "deposit and earn" — just "play, and maybe win others' bags." If anyone says it's free money, they're lying.
  • Odds and the rake are visible before you commit a single coin. That's the difference between a game and a trap.